inXile Entertainment
Responsible for setting up the pipeline and tools working for new hires.
Set up studio tools for new hires. Built a system to set up all Maya environments and tools as well as Motionbuilder
Motionbuilder to Maya tool developed to pass animation between the two applications.
Sets up environments for Maya, MotionBuilder, Houdini, and Photoshop.
Developed our tools to sort assets within our directories and to work in Unreal 5.
Asset Update
Used to update what is displayed in an asset manager
Transfer animation
Gets input from Motionbuilder and uses that data to transfer animation to a rig in Maya
Rigging Toolbox
A suite of tools to help speed up the process of rigging assets
Weapon Import
An easy to use display of all categorized weapons and attachment to characters in scene
Pose Copy/Paste
A convenience tool to copy a character’s pose to several different frames within the scene